Siege of Shaddis Horne
Siege of Shaddis Horne
Couldn't load pickup availability
shipping costs
shipping costs
Shipping options
Germany
3.99 € 3 - 4 working days
Free shipping (€59.00 and above) €0.00 3 - 4 business days
EU countries
Item weight <1 kg
6.99 € 7 - 8 working days
Item weight >=1 kg 13.99 € 7 - 8 working days
Countries we ship to
Belgium, Bulgaria, Denmark, Germany, Estonia, Finland, France, Greece, Ireland, Italy, Croatia, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Austria, Poland, Portugal, Romania, Sweden, Slovakia, Slovenia, Spain, Czech Republic, Hungary, United Kingdom, Cyprus.

The fairies have descended into madness. What was once gentle magic now threatens all of Brighthelm. The Golems, once created to protect the villages, now wreak havoc there.
Now the forest city of Shaddis Horne is under siege. The fairies know that if the Elemental College there falls, it will strike Brighthelm's alchemists to the core. They must be stopped.
As leader of the Hawkguard soldiers, it is your task to push back the fairies and their minions, strengthen the villagers, and hold Shaddis Horne until the end of the siege. It won't be easy.
Game Mechanics
The Siege of Shaddis Horne is a cooperative resource management and tower defense game for 1 to 4 players, spiced with a good portion of push-your-luck and dungeon-crawling elements. It is the second game in the Tiny Tin Tale series.
As a bonus, the box contains two new quests for The Crows of Coppershell Bay, as well as a new bird companion for Paupers' Ladder.
BGG Rating
genre
Tower Defense
Product information
- Number of players 1-4
- Language English
- Playing time 60 minutes
- Publisher Bedsit Games
- Designer Paul Stapleton
Note: This product is suitable for persons aged 14 years and over